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Video Game Vintage Title: Need For Speed: Shift

XBOX360 | PS3 | ATARI | XBOX | PS2
Need For Speed: Shift

Need For Speed: Shift

Need for Speed: Shift is the 13th installment and second reboot of the long-running racing video game franchise Need for Speed; published by Electronic Arts. It was announced in December 2008 as part of a three-game announcement that includes Need for Speed: Nitro and Need for Speed: World. Shift was developed by Slightly Mad Studios in conjunction with EA Black Box and published by Electronic Arts. In the new franchising model for the series adopted by EA, Shift takes its place focusing on simulation/arcade racing rather than the arcade racing of previous titles in the series. According to EA, the game has sold 4 million copies on all platforms combined. Shift was commercially successful, and followed by a sequel, Shift 2: Unleashed, in 2011.

Need For Speed: Shift Gameplay

Aimed at a hardcore gamer-style audience, Shift reverts to the touring-car simulation style of its 2007 predecessor, NFS ProStreet. Although the gameplay of these two titles are similar, Shift recreates car handling much more realistic than ProStreet, and does not contain a story. Upon starting the career mode, the player must do a lap of the track to decide on car settings. Once completed, the player is welcomed to the 'NFS Live World Series', and must earn stars in races to earn money, and unlock new races.

There are 60+ cars which are divided into 4 tiers. Tier 1 refers to average cars like the Audi TT, tier 2 refers to performance cars like the BMW M3, tier 3 refers to supercars like the Lamborghini Gallardo, and tier 4 refers to hypercars like the Bugatti Veyron, or Pagani Zonda R. The car customization options include cosmetics as well as performance mods and is more in depth than previous games, affecting aspects such as alignment, aerodynamics, tires, brakes, differential, and gears. Nitrous is also an option for tuning, but different from previous Need for Speed games as it is simulated more realistically. There are body kits which affect the aerodynamics and weight reduction. There are visual customization options like rims, vinyls and paints.

There are 19 tracks in total including real world circuits such as Brands Hatch, Nurburgring Nordschleife, Road America, Spa, Silverstone, Willow Springs, Donington Park and Mazda Raceway Laguna Seca.

Reception
Need for Speed: Shift was met with positive reviews. Aggregating review websites GameRankings and Metacritic gave the PlayStation 3 version 83.59% and 84/100, the Xbox 360 version 82.84% and 83/100, the PC version 82.36% and 83/100 and the PlayStation Portable version 69.60% and 69/100.

IGN awarded it 9 out of 10 citing among other things an incredible driving experience and excellent sound effects, IGN also gave it an Editors' Choice award.

Official Xbox Magazine awarded Shift with 9/10 saying that it has an outstanding driver�s view; a deep, addictive career mode with lots of variety and options; sharp multiplayer racing counts toward single-player career. Official Xbox Magazine has also nominated it for editors choice award.

Eurogamer gave it a 7/10, saying, "If the skittish handling and overbearing, messy advancement can be reined in, Need for Speed could have a future in its newly serious and somewhat crowded surroundings. But with the infinitely more comprehensive Forza Motorsport 3 and Gran Turismo 5 looming in the very near distance, it's hard to see the point in this second-stringer this time around, for console players at least. And given Need for Speed's recent, confused history, you shouldn't count on it wearing the same face next year."


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