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Video Game Vintage Title: Harry Potter And The Deathly Hallows – Part 2

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Harry Potter And The Deathly Hallows – Part 2

Harry Potter And The Deathly Hallows – Part 2

Harry Potter and the Deathly Hallows � Part 2 is the second part of a two-part third-person shooter video game developed by EA Bright Light and published by Electronic Arts. It was released on 12 July 2011 in North America and 15 July in Europe to coincide with the film's release date.

The game continues to follow Harry Potter, Ron Weasley and Hermione Granger on their quest to defeat Lord Voldemort by destroying his remaining Horcruxes, items which contain part of his soul.

It was the eighth and last Harry Potter game in its common Electronic Arts series.

Harry Potter And The Deathly Hallows – Part 2 Plot

All seems lost, as Voldemort retrieves the Elder Wand from Albus Dumbledore's tomb, and Severus Snape becomes headmaster of Hogwarts. Meanwhile, after the events of the previous game, Harry asks the goblin Griphook to help them get to the Lestrange vault in Gringotts Wizarding Bank, where a Horcrux is believed to be located. Griphook agrees at the price of the Sword of Gryffindor. At Gringotts, they realize that the vault is being guarded by a huge dragon, but they get past it, and break into the vault and find the Horcrux: the cup of Helga Hufflepuff, but they are abandoned by Griphook, who leaves them to the tunnel guards. They set free the guard dragon, and they crash out of Gringotts. Harry decides to go back to Hogwarts, sensing that there are more Horcruxes there, by the secret passageway from Honeydukes. They Apparate to Hogsmeade, where they set off a Caterwauling charm, and face a group of Death Eaters. Unable to get to Honeydukes, Dumbledore's brother Aberforth (the owner of the Hog's Head) helps the trio get into Hogwarts using another passageway. In the Great Hall, Harry confronts Snape and defeats his bodyguards, the Carrows. McGonagall then fights and defeats Snape, who flees. McGonagall then makes the suits of armor in the corridors come to life to protect Hogwarts, while Professor Flitwick produces a force field large enough to protect the entire castle.

Ron realizes that, after seeing how Harry destroyed Tom Riddle's diary in the second game with a baslisk fang, he and Hermione head to the Chamber of Secrets to retrieve a fang from the Basilisk Harry killed in their second year, which they can use to destroy the cup Horcrux. Ron opens the passageway by mimicking Harry when he opened the chamber five years ago. They fight spiders in the tunnels, and nearly are killed by an acromantula, but they make it to the chamber, and grab a fang from the body of the dead balsilk, before the chamber is flooded and is destroyed. Hermione and Ron manage to escape before sharing their first kiss.

Meanwhile, McGonagall has ordered Seamus Finnigan, Ginny Weasley and Neville Longbottom to destroy the bridge to the castle to stop Death Eaters from coming. Neville defends Seamus, who plants charges all over the bridge, which Neville detonates, before being chased by the Death Eater Scabior, whom Neville kills while escaping before the entire bridge is demolished.

The force field protecting the castle has been destroyed, and the castle is greatly damaged by Death Eater forces. Harry, sensing a Horcrux that has something to do with Ravenclaw, concludes that the Horcrux is the lost diadem of Rowena Ravenclaw. After talking to the ghost of Helena Ravenclaw, Rowena Ravenclaw, Harry realizes that Voldemort, when he was still Tom Riddle, found the diadem and hid it in the Room of Requirement. He, Ron and Hermione go there, where they find and battle Malfoy, Goyle and Zabini. Harry finds the Diadem Horcrux but the trio are forced to escape, after Crabbe starts a Fiendfyre before destroying the diadem, before the place is set on fire by Crabbe, who dies, while Malfoy and Zabini escape. The trio then fight their way to the Boathouse where Voldemort and the final Horcrux, the snake Nagini, are hiding.

Voldemort kills Snape so he can control the Elder Wand (as Snape is the owner, as he killed Dumbledore). Snape gives Harry his memories as he dies, and Harry learns that Snape loved Harry's mother, Lily, that Dumbledore's death was planned between Snape and Dumbledore and that Harry himself is a Horcrux.

Harry makes his way to the Forbidden Forest and surrenders to Voldemort who kills him. In Limbo, Dumbledore tells Harry that the part of Voldemort's soul in him is dead and that Harry can return to the land of the living. Voldemort orders Hogwarts to surrender but the defenders refuse and Neville pulls the Sword of Gryffindor from the Sorting Hat. Harry reveals that he is alive and he and Voldemort duel, with Harry leading Voldemort away from the courtyard into the castle. Ron tracks down Nagini, Voldemort's snake, and the last Horcrux. Ginny defends the school from attackers and Molly Weasley kills Bellatrix Lestrange. Harry and Voldemort continue to duel until the two duel their way to the Entrance Courtyard. Neville kills Nagini, leaving Voldemort vulnerable. Harry and Voldemort's spells lock and Voldemort's curse rebounds, killing him. Harry reveals to Ron and Hermione that the Elder Wand answers to Harry as Malfoy disarmed Dumbledore, the wand's previous owner, first before Snape killed him and Harry disarmed Malfoy. Harry destroys the Elder Wand and ends its cycle of destruction.

Nineteen years later, Harry, Ron, Hermione and Ginny see their children off on the Hogwarts Express hoping that their time at Hogwarts will be less eventful than their own, thus ending the Harry Potter Game Series.

In a post-credits scene, Harry is seen putting his face into a Penseive, and many cutscenes and gameplay from the past games are shown.

Harry Potter And The Deathly Hallows – Part 2 Gameplay

The gameplay of Deathly Hallows � Part 2 differs from Part 1, in order to address complaints made with the previous game. The game progresses linearly, through cutscenes but does not include side missions like the previous game. Combat in Deathly Hallows � Part 2 involves button presses which initiates spell-casting as an attack. Three face buttons, usually with a symbol or a letter, on the controller have two spells each, and by pressing a button twice the player can access the buttons second spell. For the Windows version, the player presses one of the six buttons to select a spell. A new feature is the ability to "Apparate", which allows the player to teleport in and out of battles, as a form of defence. Only Harry has this ability though. The player is able to control several characters from a third person over-the-shoulder camera including Harry Potter, Ron Weasley, Hermione Granger, Neville Longbottom, Minerva McGonagall, Seamus Finnigan, Ginny Weasley and Molly Weasley. In the final battle, the player uses the directional buttons to move the beam and focus it on Voldemort.

Reception
Harry Potter and the Deathly Hallows � Part 2 received mixed to negative reviews from critics, though some critics found Part 2 an improvement of Part 1. Lowest ratings on Metacritic came from GamesRadar, stating, "This is the absolute nadir of the series. Harry Potter has finally devolved into a total cash-in and we can't score it low enough." GamingXP gave the Xbox 360 and PC versions positive reviews, saying "Where graphical aesthetics, thrilling atmosphere and a cinematic soundtrack celebrate their marriage, the gamer always wins."

The Escapist gave it two-and-a-half stars out of five and said of the game, "The shooting mechanics and levels are getting better but the encounters themselves are too repetitive. I hope someone takes the basic idea and does something more with it. The absence of basic storytelling and scene transitions make it hard to enjoy on its own." Digital Spy gave it two stars out of five and said, "The gameplay remains a weak imitation of a third-person shooter and the enemy A.I. is extremely poor. The lack of variety in the set pieces and the sheer number of dopey Death Eaters makes Harry Potter and the Deathly Hallows: Part 2 a tedious experience, riddled with repetition." The Daily Telegraph also gave it a score of four out of ten and called it "a bland, unimaginative shooting gallery that lacks the thing that matters most: magic."


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