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Video Game Vintage Title: Dead Rising 2

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Dead Rising 2

Dead Rising 2

Dead Rising 2 is a survival horror video game set in an open world environment. It is developed by Blue Castle Games and published by Capcom. It was released on September 24, 2010 for the PlayStation 3 and Xbox 360, and on September 28, 2010 for Microsoft Windows. The Dead Rising staff returned to create the game, including Keiji Inafune. The sequel, Dead Rising 3, is exclusive to Xbox One.

Dead Rising 2 Plot

Five years after the events of Dead Rising, former motocross champion Chuck Greene is in the fictional casino town of Fortune City, Nevada, to take part in Terror Is Reality, a controversial sports entertainment game show where contestants kill zombies for money and fame. Chuck needs the prize money to buy Zombrex (a daily medication that suppresses the zombification process) for his daughter Katey, who was bitten by her zombified mother during a previous outbreak in Las Vegas when she was only 4 years old. While backstage after the show, the show's supply of zombies is released; Chuck rescues Katey and makes his way to an emergency shelter, which is sealed after their arrival. Raymond Sullivan (the only security guard to reach the shelter alive) is initially reluctant to let the infected Katey in, but Chuck promises to keep her supplied with Zombrex until the military arrives in three days.

Chuck needs to venture into the overrun city to find a dose of Zombrex, entering and exiting the shelter via an air duct. Another survivor, Stacey Forsythe (leader of the Nevada branch of zombie rights organization "Citizens for Undead Rights and Equality", which was in town to protest the treatment of the zombies by Terror is Reality) supplies him with a map and two-way radio; she promises to keep watch on the shelter's security monitors and direct Chuck to any other survivors or points of interest in the area. After returning with the first dose of Zombrex for Katey, a news report implicates Chuck as the cause of the Fortune City outbreak. Chuck tracks down the reporter, Rebecca Chang, at a nearby hotel, and offers her the story of a lifetime if she gives him a chance to prove his innocence and helps him determine who was really behind the outbreak. Following this, Chuck has three main objectives to complete: discover the origin of the Fortune City outbreak by following the "Case File" missions, rescue as many survivors as possible (either from zombies, or from the 'psychopath' boss characters), and find enough doses of Zombrex to keep Katey alive until the military arrives.

Chuck and Rebecca discover that Terror is Reality host Tyrone "TK" King is using the outbreak as cover to rob Fortune City's four main casinos. Chuck foils the robberies and prevents the host from escaping in his helicopter. TK is locked up in the shelter, and reveals that another organization responsible for the outbreak paid him to frame Chuck for it. Three days after the outbreak, the military arrives, but a green gas begins emanating from underground and causes zombies to mutate into a more powerful form. The convoy is unprepared to deal with the super-zombies, and is wiped out almost completely. A second military force would normally arrive 24 hours later, but media reports claim that the first convoy reached the shelter and found no survivors, so the city will be cleansed by firebombing at that time. The safe house is also sabotaged, and Chuck must quickly repair the door before too many zombies enter. Regardless of the player's actions, TK is bitten, and needs Zombrex to survive. Rebecca reveals the cause of the gas seems to be in the underground access tunnels, and Chuck finds a hidden facility where pharmaceutical company Phenotrans, the makers of Zombrex, is harvesting the zombies. The drug is manufactured from the queens of the genetically modified wasps that create zombies; the gas released by the Phenotrans facility is intended to increase the number of queens in a zombie horde. After killing the scientists in charge of the harvesting, Chuck recovers a satellite phone and a laptop from the facility and takes them to Rebecca as proof that Phenotrans orchestrated the outbreak in order to harvest more queens, while driving up demand for Zombrex. Just as Rebecca attempts to contact her news station and report the discovery, Sullivan shoots her dead. Sullivan is revealed as a Phenotrans operative; he was the one who let the Terror is Reality zombies out, and the one who sabotaged the shelter. He escapes with the phone and laptop, and Chuck follows him to a casino rooftop, where he plans to escape by skyhook after revealing that the Vegas and Fortune City outbreaks were necessary to keep a consistent supply of queens to make Zombrex, enraging Chuck as his wife was killed in the Vegas outbreak which led to Katey getting infected in the first place. After a fierce battle, Chuck handcuffs his harness to the rooftop, ripping Sullivan in half when the recovery aircraft catches the skyhook. Chuck contacts Rebecca's channel and offers to give them proof of Phenotrans' involvement in the Fortune City outbreak if they send helicopters to rescue the survivors.

Dead Rising 2 Gameplay

The player controls protagonist Chuck Greene as he fights off hordes of zombies while accomplishing specific missions. The game includes several new objects that can be used to attack the zombies. Up to 7,000 zombies can be seen onscreen at the same time.

Dead Rising 2 allows players to manufacture their own custom weapons at various points in the game by collecting items and combining them together in maintenance rooms scattered across the game map. The player also has the ability to unlock "combo cards" that reveal weapons that can be combined together. Such combinations include the "Hail Mary," a hand grenade duct taped to a football, "Dynameat," a stick of dynamite duct taped to a piece of meat, the "Paddlesaw," two chainsaws duct taped to a kayak paddle, and "Spiked Bat" which is a baseball bat with nails hammered through the item.

Like the first game, boss fights are represented by 'psychopaths', people who have either been driven insane by the zombie outbreak or are taking advantage of it to fulfill their cruel desires.

Reception
Dead Rising 2 has been met with generally positive reviews. IGN, Eurogamer, and GamesRadar have given the game an 8 out of 10, praising the story, combat, and huge numbers of enemies on screen, while complaining about long loading times. GameZone gave the Xbox 360 version of the game a 6 out of 10, stating, "the lackluster presentation, uninspired story, outright broken multiplayer, and atrocious amount of glitches makes Dead Rising 2 less of a flawed gem and more of a somewhat polished pile that incrementally smells worse the longer you let it sit in your disc drive." Game Informer gave the game a 9.5 out of 10, stating, "Even after playing for dozens of hours, you'll still find new things in Dead Rising 2. I won't spoil anything, but there's a lot of variety to be found in the game beyond obvious things like the number of objects that can be used as bludgeons. This game is designed for multiple playthroughs, and I'm looking forward to each and every one of them." Ben Croshaw listed Dead Rising 2 in second place in his Top 5 games of 2010, praising it for its correcting all of Dead Rising's old problems (as in high difficulty and poor AI) and for the Combo Weapons mechanic.

As of February 2, 2011, Capcom stated that the title has sold more than 2.2 million copies worldwide.


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